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The Dazzler card in Marvel Snap gains a huge boost in Power for players who fill each Location, a strategy that can form from different archetypes.
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- Dazzler Ultron/Patriot Deck
The new upcoming card Dazzler in Marvel snap gains a sharp boost in Power when used in a deck strategy that promotes filling every location on the player’s side by the end of the game. Players familiar with the Zoo archetype will feel right at home using Dazzler, a 4 Energy 4 Power card that gains +6 Power if the player has 4 cards at each location. When played in tandem with other strong characters that either add cards to the battlefield or boost the universal power of all cards in play, Dazzler may become an integral part of a player’s collection.
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While players may certainly be incentivized to run Dazzler in a Traditional zoo deck, there are some advanced options through later Pool cards that give specific builds a unique balance that could trick opponents. For example, players could duplicate Dazzler’s Ongoing effect with mystical or double its efficiency using Onslaught in Marvel Snap as their anchor. Other Ongoing cards that are capable of filling Locations well are an option players might wish to explore at their leisure, but content creators like Hooglandia suggest pairing Dazzler with choices that give her the best conditions to succeed.
Strong anchor cards such as Ultron other Thanos let Dazzler activate their effect, while a more deceptive swarm deck populates locations without giving the player’s strategy away to the opponent.
Dazzler Ultron/Patriot Deck
Ultron sports a 6 Energy cost paired with 8 Power that summons 1-Power drones to fill every location, leaving no stone unturned as this card single-handedly fulfills Dazzler’s prerequisite. Unless an unfortunate location like The Space Throne limits the number of cards that exist there, players using Dazzler will usually have Ultron as their ultimate game-ending option.
However, these Drones are not incredibly powerful on their own, so players are recommended to use patriot in Marvel Snap to boost the Power of cards that do not have intrinsic effects.
Card |
Energy |
power |
pool |
ability |
---|---|---|---|---|
wasp |
0 |
1 |
3 |
N / A |
Squirrel Girl |
1 |
1 |
1 |
On Reveal: Add a 1 power squirrel to each other location. |
Misty Knight |
1 |
2 |
N / A |
N / A |
Mister Sinister |
2 |
2 |
1 |
On Reveal: Add a Sinister clone to this location with the same power. |
shocker |
2 |
3 |
N / A |
N / A |
mystery |
2 |
4 |
3 |
As you play this, play illusions to other locations. Disguise this as an illusion until the game ends. |
mystical |
3 |
0 |
3 |
On Reveal: If the last card you played has an Ongoing ability, this card gains it. |
patriot |
3 |
1 |
3 |
Ongoing: Your cards with no abilities have +2 Power. |
debris |
3 |
3 |
3 |
On Reveal: Add a skirt to each other location in Marvel Snap, for both players. |
dazzler |
4 |
4 |
TBA |
Ongoing: If you have 4 cards at each location, +6 Power. |
Blue Marvel |
5 |
3 |
N / A |
Ongoing: Your other cards have +1 Power. |
Ultron |
6 |
8th |
3 |
On Reveal: Create four 1-Power drones at each other location. |
Dazzler Thanos Deck
A popular character to grab from the Token Shop for many players, the anchor card Thanos has 6 Energy and 8 Power that has a chance to be bolstered by assembling the six Infinity Stones that shuffles into the deck at the start of a game. These stones easily fill up Locations, as every one of them must be played to give Thanos a possible +10 Power bonus through the Power stone.
Characters like lockjaw in Marvel Snap or Quinjet help players filter the stones easily without relying on draws. As these artifacts fill each space, Dazzler has a far better chance to activate their effect, provided there are proper counters to opposing destruction counters like Killmonger.
Card |
Energy |
power |
pool |
ability |
---|---|---|---|---|
Ant Man |
1 |
1 |
N / A |
Ongoing: If you have 3 other cards here, +3 Power. |
nightcrawler |
1 |
2 |
1 |
You can move this once. |
Quinjet |
1 |
2 |
3 |
Ongoing: Cards that didn’t start in your deck cost 1 less Energy. |
okay |
2 |
2 |
2 |
On Reveal: Give every card in your deck +1 Power. |
armour |
2 |
3 |
1 |
Ongoing: Cards at this location can’t be destroyed. |
mystery |
2 |
4 |
3 |
As you play this, play illusions to other locations. Disguise this as an illusion until the game ends. |
lockjaw |
3 |
2 |
Marvel Snap’s Pool 3 |
When you play a card here, swap it with a card in your deck. |
cosmos |
3 |
3 |
1 |
Ongoing: On Reveal abilities won’t happen at this location. |
dazzler |
4 |
4 |
TBA |
Ongoing: If you have 4 cards at each location, +6 Power. |
Ka-Zar |
4 |
4 |
1 |
Ongoing: Your 1-cost cards have +1 Power. |
Blue Marvel |
5 |
3 |
N / A |
Ongoing: Your other cards have +1 Power. |
Thanos |
6 |
8th |
5 |
At the start of the game, shuffle the six Infinity Stones into your deck. |
Dazzler Swarm Deck
Whereas both of the previously suggested decks rely on a supportive anchor to provide Dazzler with the right tools for her effect, this Swarm deck instead functions as a more traditional Zoo strategy. Relying more on cards such as debris, Shannaand Mary Hill to provide players with extra cards in locations, the standard plan for Dazzler remains with a distinctly different engine.
Good Ongoing cards in Marvel Snap still provide balance in Power, but the key change in this strategy comes from a much faster distribution of a wider variety of cards, despite the random element brought by characters like Shanna and Maria Hill.
Card |
Energy |
power |
pool |
ability |
---|---|---|---|---|
Ant Man |
1 |
1 |
N / A |
Ongoing: If you have 3 other cards here, +3 Power. |
Squirrel Girl |
1 |
1 |
1 |
On Reveal: Add a 1 power squirrel to each other location. |
mojo |
2 |
2 |
3 |
Ongoing: If both players have 4 cards at this location, +6 Power. |
armour |
2 |
3 |
1 |
Ongoing: Cards at this location can’t be destroyed. |
Mary Hill |
2 |
3 |
4 |
On Reveal: Add a random 1-cost card to your hand. |
mystery |
2 |
4 |
3 |
As you play this, play illusions to other locations. Disguise this as an illusion until the game ends. |
cosmos |
3 |
3 |
Marvel Snap’s Pool 1 |
Ongoing: On Reveal abilities won’t happen at this location. |
debris |
3 |
3 |
3 |
On Reveal: Add a skirt to each other location, for both players. |
Shanna |
4 |
2 |
5 |
On Reveal: Add a random 1-cost card to each location. |
dazzler |
4 |
4 |
TBA |
Ongoing: If you have 4 cards at each location, +6 Power. |
Ka-Zar |
4 |
4 |
1 |
Ongoing: Your 1-cost cards have +1 Power. |
Blue Marvel |
5 |
3 |
N / A |
Ongoing: Your other cards have +1 Power. |
Source: YouTube/Hooglandia Marvel Snap
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