5 decks for Hearthstones Rise of Shadows Brawliseum

Hearthstone’s newest expansion, Rise of Shadows, and its standard new year are just one day. Much of the Hearthstone community spent the first day learning the ropes and trying out some fun decks. It was a day of learning.

But the time for fun and learning is over! Now it’s time to get serious and Blizzard is launching the newest Standard Brawliseum. Instead of the normal weekly tavern brawl, players will find a constructed version of the traditional arena format. That means you have to assemble your best deck and go into battle. Get up to 12 wins and walk away one winner or lose three times and just walk away, period.

The arena format means there are serious prizes on the line, including packs of cards, gold, and mana. On Tuesday we offered five fun new deck ideas for the new standard year. Much of it is thrown out the window here because Shacknews wants to help you win!

Since the first run of the Brawliseum is free, Shacknews wants to help you, the reader, make this excursion worthwhile. Here are some of the best decks to help you on your way to 12 wins.

The Murloc Shaman by DisguisedToast

  • 2x (0) Seq
  • 2x (1) Grimscale Oracle
  • 2x (1) flash
  • 2x (1) Murloc Tidecaller
  • 2x (1) mud slurpers
  • 1x (1) toxin
  • 1x (2) Ghost Light Angler
  • 2x (2) Likkim
  • 2x (2) Murloc Tidehunter
  • 1x (2) soul of the Murloc
  • 2x (2) lower belly anglers
  • 2x (3) cold light seers
  • 2x (3) Murloc Warleader
  • 2x (3) nightmare amalgam
  • 1x (4) Scargil
  • 2x (4) thunderhead
  • 1x (5) bloodlust
  • 1x (8) Hagatha the witch

“Is Murloc Shaman Any Good?” Muses DisguisedToast. “The answer is no.”

Lying! Murloc Shaman is the pungency that has prevailed so far in those first days of the meta. And Toast has a pretty good murloc shaman deck of its own. It looks a bit different, taking advantage of some overload spells to offer some valuable distance options while making good use of Thunderhead. It’s also just based on a Bloodlust as a finisher.

What makes the Murloc Shaman such a strong aggro deck is the Underbelly Angler, who offers new Murlocs for everyone played. The special thing about this card is that the Murloc pool is shallower than it looks. As such, there is a good chance that this will often generate additional underbelly anglers, which means your murloc train will never stop rolling. Take these murlocs and aaaaaughibbrgubugbugrguburgle your way to 12 wins.

Follow DisguisedToast on Twitch.

Kripparrian’s bomb warriors

  • 2x (1) Eternium Rover
  • 2x (1) omega assembly
  • 2x (1) town screamers
  • 2x (2) loot hoarders
  • 2x (2) slam
  • 2x (2) warpath
  • 2x (3) Augmented Elekk
  • 2x (3) clockwork goblin
  • 1x (3) Rabid Worgen
  • 2x (4) Omega Devastator
  • 2x (4) Wrenchcalibur
  • 2x (5) brawl
  • 1x (5) Captain Greenskin
  • 1x (5) Darius Crowley
  • 2x (5) Dyn-o-matic
  • 1x (5) Zilliax
  • 1x (7) Blastmaster Boom
  • 1x (7) Dr. Boom, Mad Genius

There have been many different variations of the Bomb Warrior, but Octavian “Kripparrian” Morosan could be among the standout ones. This is because Kripp does away with mid-range bomb manufacturers like Seaforium Bomber and instead opts for some additional control tools like Slam and Rabid Worgen. Augmented Elekk ensures that you still get plenty of boom for your buck while having a handy early 3/4 minion on the board.

Keep the board under control and you should have an easy path to 12 wins. Even if your bombs don’t go off, Dr. Boom, Mad Genius should have enough steam to carry you to the finish line.

Follow Kripparrian on Twitch.

Firebat’s Deathrattle Hunter

  • 2x (1) mecharoo
  • 2x (2) fireworks tech
  • 2x (2) upgradeable frame bot
  • 2x (2) venomizers
  • 2x (3) nine lives
  • 2x (3) spider bomb
  • 2x (3) Ursatron
  • 1x (4) Houndmaster Shaw
  • Replicate 2x (4) threat
  • 2x (5) necromechanical
  • 2x (5) war equipment
  • 1x (5) Zilliax
  • 2x (6) mechanical puppy
  • 1x (6) oblivitron
  • 2x (6) protection
  • 2x (6) Unleash the beast
  • 1x (10) Zul’jin

James “Firebat” Kostesich has gone into full swing with his newest Hunter deck. This takes advantage of the multitude of mech death fights that play well with the new nine lives spell. Nine Lives is a nice, versatile tool that Hunter players can use to either double up aggro by copying something like Mechanical Whelp or go defensive by making a wall out of the new Safeguard. It should be noted that the Safegaurd’s 0/5 Vault Safe can be easily upgraded as this deck contains a number of magnetic minions.

Unleash the Beast is another valuable control tool that will make Zul’jin a safer 10 mana game.

Follow Firebat on Twitch.

Zalaes resurrected priest

  • 2x (0) healing circle
  • 2x (0) Prohibited Words
  • 2x (1) inner fire
  • 2x (1) Northshire Cleric
  • 2x (1) power word: shield
  • 2x (2) Divine Spirit
  • 2x (3) injured Blademaster
  • 2x (4) Auchenai soul priests
  • 2x (4) Hench clan Shadequill
  • 2x (5) mass hysteria
  • 2x (5) witch wood grizzly
  • 1x (5) Zilliax
  • 2x (6) damaged stegotron
  • 2x (7) Angry Ettin
  • 1x (8) Catrina death
  • 2x (9) mass resurrection

Paul “Zalae” Nemeth loves the archetype of the resurrection priest and the reason for this is that there are many viable, large-bodied Taunt minions who can be brought back to life. If Catrina Muerte or Mass Resurrection can bring back Witchwood Grizzly or Damaged Stegotron, it’s a daunting wall to get through. And if these threats are not dealt with, the divine spirit and fire within can end. It should now be noted that Zalae experimented with Archmage Vargoth. So if you can find a place for him on this deck, give it a try. Either way, this is a solid deck that should do well in the Brawliseum.

Follow Zalae on Twitch.

RDUs rogue weather

  • 2x (0) backstab
  • 2x (0) preparation
  • 2x (0) shadow step
  • 1x (2) acidic swamp mud
  • 2x (2) eviscerating
  • 2x (2) sap
  • 2x (3) blink Fox
  • 1x (3) Edwin VanCleef
  • 2x (3) EVIL miscreant
  • 2x (3) raid group
  • 2x (3) SI: 7 agent
  • 2x (4) Dread Corsair
  • 2x (4) Hench clan burglars
  • 2x (4) revenge
  • 2x (4) Waggle Pick
  • 1x (5) Captain Greenskin
  • 1x (5) Leeroy Jenkins

While most rogue decks get cute with theft, Dima “Rdu” Radu gets to the point with this strong tempo buildup. The idea here is to start slowly but end up big with the help of Waggle Pick, Leeroy Jenkins, and a combination of cards picked up by Blink Fox and Hench-Clan Burglar. It’s a deck that has just enough control tools to hang around in the early game and enough to deal with in the middle rounds. But don’t hesitate to take out your opponent because this deck doesn’t have much to do in the later rounds.

Follow Rdu on Twitch.

How is your Brawliseum going? Did you use any of the above decks? Did you say “nuts to this” and just use Whizbang the Wonderful? Join the conversation and let us know how you are in the comments. The Hearthstone Rise of Shadows Standard Brawliseum ends this Sunday.

Ozzie has been playing video games since he found his first NES controller at the age of 5. He has been involved in gaming ever since, only stepping back briefly during his college years. But he was withdrawn after years in QA circles for THQ and Activision, and mostly spent time advancing the Guitar Hero series at its peak. Ozzie has become a huge fan of platformer, puzzle games, shooters, and role-playing games, to name a few genres, but he’s also a big sucker for anything that has a good, compelling narrative behind him. Because what are video games if you can’t enjoy a good story with a fresh cherry coke?

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